Slime is a post-digital choreographic project which questions the relationship between tactility and technology. When I touch my cellphone, isn't it touching me back? What is this vibrating sensation at the bottom of my pocket? I wake up entangled on the wires of my earphone.
Is it really a "who" touching a "what"?
In the last years, I've been practising fasciatherapy, a practise of imposition of hands which develops a non-intentional relational touching.
Slime explores the possibilities of such a touching, not with living beings but toward technological objects of our everyday life.